WinZO, India’s largest vernacular esports platform, raised $5mn in Series A early this year. The funding was led by Kalaari Capital and Hike, India's homegrown tech unicorn.
“WinZO’s team has achieved a strong product market fit and is all set to disrupt the vernacular entertainment space. We led company’s seed round early last year, and are highly impressed with the team’s growth trajectory and strong execution.” added Rahul Garg, Principal - Kalaari Capital.
Since its inception, WinZO has gone on to have more than 7 Million registered users across Tier 2/3/4/5 cities. Average Users are currently spending more than 55 minutes inside the app every day. With strong signs of stickiness, the top 20% of the users are already spending 60% of their smartphone usage time on the platform. WinZO currently accounts for 38% of their monthly entertainment budget, popular games on the platform include Carrom, Cricket, Pocket Tank, Fruit Samurai, etc.
“Gaming to us has always been a new, bite-sized source of entertainment for the masses. As we unbundle Hike, we think of our investment in WinZO and its stellar team as a strong bet in the segment. WinZO’s deep understanding of the market has enabled them to build a unique product in this space and we’re excited to partner with them in their next phase of growth.” added Kavin Bharti Mittal, Founder & CEO, Hike.
“WinZO’s social multi-player skill gaming platform is a one stop entertainment destination for Bharat. We have been receiving phenomenal traction, and are very excited to emerge as India’s most loved household brand for the next 100MN users.” quoted Paavan Nanda, Co-Founder, WinZO