Warner Bros. Interactive Entertainment Announces WWE Immortals Free-To-Play Mobile Game is Now Available for iPhone, iPad, iPod touch and Android Devices

Business Wire |

Warner Bros. Interactive Entertainment Announces WWE Immortals Free-To-Play Mobile Game is Now Available for iPhone, iPad, iPod touch and Android Devices

Business Wire India
Warner Bros. Interactive Entertainment and WWE today announced WWE Immortals for iPhone, iPad, iPod touch and Android devices is now available worldwide on the App Store and Google Play™. Developed by NetherRealm Studios, the creators of the best-selling Mortal Kombat franchise and Injustice: Gods Among Us, in conjunction with Phosphor Game Studios, WWE Immortals is a free-to-play title that features Superstar battles in a fantastically re-imagined WWE world.
 
WWE Immortals offers an action-packed mobile gameplay experience that takes WWESuperstars such as John Cena®, The Rock®, Brock Lesnar®, Triple H®, Roman Reigns®, The Bella Twins™, Big Show® and Sheamus®, out of the ring and into an alternate universe where they battle as out-of-this-world versions of their in-ring personas.  Utilizing a touch-based combat system, opponents can wield over-the-top signature Superstar moves and devastating powers to conquer opponents in bone-crunching matches.  As the game progresses, participants can supercharge their roster with gear and support cards, engage with players around the world, and participate in in-game challenges tied to WWE pay-per-view events. 
 
WWE Immortals is a heart-pounding experience that brings the world-renowned WWE brand to fans and gamers in a whole new way,” said Greg Ballard, Senior Vice President, Mobile, Social and Emerging Platforms, Warner Bros. Interactive Entertainment. “The game will continue to evolve with our ongoing support of events and updates to the roster that will keep the game fresh for many months to come.”
 
“Warner Bros Interactive Entertainment and NetherRealm Studios have brought the larger-than-life personalities of WWE Superstars and Divas to fans in a new way,” said Casey Collins, Executive Vice President, Consumer Products, WWE. “WWE Immortals is a great addition to our portfolio of free-to-play mobile games that lets fans and gamers around the world enjoy fast-paced and over-the-top action.”
 
WWE Immortals is available for download from https://itunes.apple.com/us/app/wwe-immortals/id941421328?ls=1&mt=8 and
https://play.google.com/store/apps/details?id=com.wb.wwe.brawler2014.

For more information and the latest updates, find us on Facebook at https://www.facebook.com/pages/WWE-Immortals-Game/1568792470007411.
 
 
About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles. 

About NetherRealm Studios

NetherRealm Studios is a leader in the development of interactive entertainment, and the creator of the billion dollar Mortal Kombat franchise. Mortal Kombat has spawned two theatrical films, multiple television series, and has sold over 35 million games to date. Located in Chicago, Illinois the award-winning NetherRealm team has been working and creating games together since 1992. Additional information about NetherRealm Studios can be found at www.netherrealm.com
 
About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming reaches more than 650 million homes worldwide in 35 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all 12 live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 170 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.
 
Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.
        
WWE IMMORTALS software © 2015 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios. All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. © 2015 WWE. All other trademarks and copyrights are the property of their respective owners. All rights reserved.  
 

WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
 (s15)

Trademarks:  All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.
 
Forward-Looking Statements:   This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to entering into, maintaining and renewing key agreements, including television and pay-per-view programming and our new network distribution agreements; risks relating to the launch and maintenance of our new network; the need for continually developing creative and entertaining programming; the continued importance of key performers and the services of Vincent McMahon; the conditions of the markets in which we compete and acceptance of the Company's brands, media and merchandise within those markets; uncertainties relating to regulatory matters; risks resulting from the highly competitive and fragmented nature of our markets; uncertainties associated with international markets; the importance of protecting our intellectual property and complying with the intellectual property rights of others; the risk of accidents or injuries during our physically demanding events; risks associated with producing and travelling to and from our large live events, both domestically and internationally; risks relating to our film business; risks relating to new businesses and strategic investments; risks relating to our computer systems and online operations; risks relating to general economic conditions and our exposure to bad debt risk; risks relating to litigation; risks relating to market expectations for our financial performance; risks relating to our revolving credit facility specifically and capital markets more generally; risks relating to the large number of shares of common stock controlled by members of the McMahon family and the possibility of the sale of their stock by the McMahons or the perception of the possibility of such sales; the relatively small public float of our stock; and other risks and factors set forth from time to time in Company filings with the Securities and Exchange Commission. Actual results could differ materially from those currently expected or anticipated. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends, general economic and competitive conditions and such other factors as our Board of Directors may consider relevant.
 

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